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Manhattan Digest

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Paul Walker of “Fast & Furious” Fame Dies at 40

by Elise Pentz

Paul Walker
Paul Walker
Credit:askmen.com

Paul’s other credits include “She’s All That” and Varsity Blues”

It’s with the heaviest heart I’m reporting that Paul Walker, 40, star of the Fast and the Furious, has tragically died in a car accident.  The car he was in crashed and exploded in Santa Clarita, California at around 3:30 p.m.

According to an article in the Los Angeles Times, Los Angeles County Sheriff’s Department officials on Sunday sought to sort out the circumstances of a fiery crash in Santa Clarita that left “Fast and Furious” actor Paul Walker and another man dead. Walker was apparently the passenger in a red Porsche that crashed Saturday afternoon, soon after the actor attended a charity event.  Sheriff’s officials said speed may have been a factor in the crash, which took place on a normally quiet street with a 45 mph speed limit. The Porsche was badly burned and mangled.

Witnesses said the car was fully engulfed in fire.  “When I went out there, it was just smoke. Just black smoke. I thought it was a brush fire,” Alyssa Yorton told the Los Angeles Daily News.  “It was engulfed in flames. There was nothing. They were trapped,” Antonio Holmes, who said he was a friend of Walker’s, told the Santa Clarita Valley Signal. He added the actor had been at a charity event earlier in the day. Holmes said the Porsche appeared to hit a tree and then slam into a light standard.  KTLA News reported that debris from the crash shattered a window in a nearby building.  The single-vehicle crash occurred about 3:30 p.m. in the 28300 block of Rye Canyon Loop.

Credit to: Buzznet
Credit to: Buzznet

 

Paul Walker truly shot to fame in the late 90’s with scene stealing roles in the teen flicks “She’s All That”, “Varsity Blues” and “Pleasantville”, but actually got his start in Soap Operas back in the early 90’s on the popular CBS soap “The Young And The Restless”.  Known for his dashing good looks and bad boy persona, he took both of those qualities and amplified them by turning the “Fast & The Furious” movies into a multi-billion dollar franchise along long time costars Vin Diesel and Tyrese Gibson to name a few.

Let’s just keep everything positive while his family & friends attempt to deal with this devastating loss.

Filed Under: BREAKING NEWS, ENTERTAINMENT, MOVIES, OPINION, uncategorized Tagged With: Car Accident, Fast and Furious, Paul Walker, Paul Walker car accident, Paul Walker Dead

Album Review: Omar Souleyman – Wenu Wenu

by Rio Toro

20131130-150641.jpg

Omar Souleyman: Wenu Wenu
Similar Artists: None that I know of
Genre: Dabke, Syrian Wedding Music, Line Dancing
Label: Ribbon Music

I’ve been getting some pretty strange looks from people who overhear Omar Souleyman’s Wenu Wenu blasting from my headphones. This is probably because I’m white, and with my black leather jacket and torn jeans I probably resemble someone who would listen to punk or hard-rock rather than anything as foreign as Syrian wedding music. The thing is, despite the initial ethnic hurdle (you’ll have to look up a translation if you’re interested in what these songs are about), Souleyman’s high octane version of Dabke — a traditional style of music intended for the purpose of line dancing — translates quite efficiently to the now popularized brand of melodic techno/house.

So yes, this is party music in the truest sense of the word. While Souleyman himself is a dynamic force on the album — with his soaring and spiritual voice — the main appeal (at least to us Americans) comes from longtime partner Rizan Sa’id’s virtuosic keyboard playing. His adventurous synthesizer rhythms are a non-stop presence through the 40 minute album, and since they are often backed by bouncy 4/4 beats and hypnotic bass loops, if you let it, this is music that can truly make you move.

Omar Souleyman has apparently recorded upwards of 500 albums — of which he only made one copy of, to give to the bride and groom — but only recently has he been working within an actual studio in an attempt to capture the essence of his highly talked about live performances. Wenu Wenu is being seen as his first “proper” studio full length, as it was put out on Ribbon Music instead of Sublime Frequencies, who put out versions of his more low-fidelity recordings. Production duties have been handled by Keiran Hebden(AKA Four Tet), and although his influence on the music itself is only modest, he treats the sounds with a clarity and buoyancy relatable to his own work. This is a good thing, because Souleyman and Sa’id don’t need to change their formula; not now, not ever.

Wenu Wenu is about channeling the best of this duo’s output (many of these tracks are rerecorded versions of previously released career highlights) and making it work in a home listening setting. While some people may prefer the more chaotic and unintentionally noisy characteristics of Souleyman’s previous work, this is an album that took a whole lot of time to get here (around 20 years), and every non-Syrian should brave any slight uncomfortableness they may have and listen to it at least once.

Track Listing:
1.) Wenu Wenu*
2.) Ya Yumma
3.) Nahy*
4.) Khattaba
5.) Warni Warni*
6.) Mawal Jamar
7.) Yagbuni*

Album Highlight – *

Filed Under: ENTERTAINMENT, MUSIC, OPINION, REVIEWS Tagged With: Album Review, Dabke, keiran Hebden, omar souleyman, synthesizer, wenu wenu

Album Review: Le1f – Tree House

by Rio Toro

20131128-124542.jpg

Le1f: Tree House
Similar Artists: Falty DL, The Internet, Das Racist
Genre: Electronic, Rap
Label: Self-Released

Rap music isn’t my area of expertise (I’ve let my brother cover many of the major hip-hop releases from this year), but there’s something about NYC rapper/producer Le1f that has drawn me in and affected me enough to where I’m willing to venture outside my musical comfort zone. With his two previous mixtapes, 2012’s Dark York and the even better Fly Zone, released earlier this year, Khalif Diouf has emerged as one of the more forward thinking and downright talented acts in the game. One of the reasons I have been so drawn to him — and I’m not completely sure why this is — is that when I listen to Le1f, I don’t feel like I’m listening to rap music. I mean, of course it is, but Diouf has approached his music with a keen experimental edge, and his morphing trap-flavored beats are beyond what any common rapper would be capable of working with. His voice too, which is penetratingly deep and gut melting even without being pitch shifted or autotuned, is another component to Le1f’s deliriously addictive makeup. Even when I don’t think a particular song of his is all that well written, my ears choose to view his music from an experimental perspective, and in terms of impressing up with his unique style, Le1f has yet to fall anywhere but on target.

While much of the music he has previously released is what one would call “club-ready”, here he has mostly strayed from twerk friendly hits and given us a relaxed, chill out record that focuses on a wider electronic palette. It’s Diouf showing us another playing field his music can exist on, and he succeeds, as Tree House is a breath of fresh air from the tense, fastidious beats of Fly Zone; a release that more than adequately showed off his rapping ability.

Tree House revolves around a talented array of producers, such as The Drum, FaltyDL, Boody, and Shy Guy. Their are a ton of guest spots too, and the roster feels more a part of the mixtape’s overall flow than anything Le1f has put out before. The tracks produced by Chicagoan electronic duo The-Drum are particularly lush sounding, like the bubbly, nearly balearic “Swerve”. Boody brings the mixtape their lustrous production to two of the standout cuts, “Hush BB” and “Hibiscus”, the former of which is the most sensually moving piece Le1f has ever released. While these tracks are more moderately paced than highlights from previous mixtapes, Le1f still manages to show off his immaculate flow with lightning fast verses on “Damn Son” and “Jack”, two quick ventures into the nightlife before the mixtape’s more downtrodden second half.

The highlights on the second half are more subtle; the icy and hypnotic “Free Kiki”, the hazy stream of consciousness of closer “Cry BB”. Overall though, this is a release intended to be listened to in unison, preferably with headphones. These signs all point to one thing: with Tree House, Diouf is prepping for his official full length, due sometime next year. The last two years have seen Le1f going through an incredibly exciting pre-debut stage, and he has pretty much been firing on all cylinders. While he may have originally grabbed our attention with his flamboyant persona and openly “gay” (in quotes, as he would put it) status, he has rightfully proven he’s worthy of that attention. If Dark York, Fly Zone and Tree House were just the tip of what Le1f is capable of (and I’m judging it is, seeing how inspiration seems to be in no short supply for him) than we should get ready for a true game changer come 2014.

Track Listing:
1.) Plush
2.) Cane Sugar*
3.) Hush BB*
4.) Damn Son*
5.) Swerve*
6.) Blood Oranges
7.) Hibiscus
8.) Jack*
9.) Free Kiki
10.) Oils
11.) Kadabra/Anubish
12.) Shake BB
13.) Star Me
14.) Cry BB*

Album Highlight – *

Filed Under: ENTERTAINMENT, MUSIC, OPINION, REVIEWS Tagged With: Le1f, Tree House

Kim Kardashian’s Charitable Spirit To Be Applauded

by Blair Kaplan

Credit: justjared.com
Credit: justjared.com

 

Don’t get me wrong, I am not Kim Kardashian’s biggest fan. I don’t agree with her over the top affairs (72-day wedding anyone?), her multitude of daily wardrobe changes, or her obsession with all things vain. So I have to say I was most surprised when I found myself coming to her defense.

Let me be the first one to say that the amount of money that the Kardashian family makes per year is staggering to say the least. While many agree that the famous clan is famous for nothing, it cannot be denied that the Kardashian family members have successfully marketed themselves all the way to the bank. And while I will never begrudge anyone of their wealth (after all we live in a country that prides itself in the American dream), it is understandable that when another has such a large amount of money we expect them to be generous. But I found it hugely shameful that many jumped on Kim for an act of charity.

This past week Kardashian announced that she would auction off some of her designer wardrobe on eBay to benefit victims of Typhoon Haiyan, a storm, which devastated the Philippines.

On her website Kardashian explained her altruistic plan:

“Hi guys, this is a very special auction because a portion of the proceeds of my eBay auction are going to International Medical Corps., a nonprofit organization that provides critical health services on remote islands where families are struggling to access medical care and basic resources like food, clean drinking water and vital medications,” she wrote. “The proceeds will go directly to the communities they’re serving in the Philippines and will help typhoon survivors get access to medical care and ultimately save lives. My prayers and thoughts are with those affected by the typhoon.”

It would seem that because Kardashian was thinking of others aside from herself, we would all applaud such a positive action from such a seemingly materialistic person. However this proved not to be the case. The masses were quick to attack Kardashian for only donating 10% of the auction’s proceeds to charity, calling her vile, and mocking her for lacking generosity.

A rep for Kardashian found the backlash to be disappointing and expressed frustration that she had become an “easy target” for criticism. What many may not realize is that this act of charity is not a first for Kardashian. Inspired by her late father, Robert Kardashian, she has consistently given away 10% of proceeds from auctions she holds on eBay throughout the year. Although the proceeds of her auctions generally benefit her church, she decided to donate the money for this particular auction to a charity benefitting a current global disaster.

That’s why as far as I’m concerned we should be ashamed of ourselves. When did we begin to judge one another for giving in the first place? Sure Kardashian could afford to donate more from a financial prospective, but how many of us have sat silently while others, less fortunate than ourselves, could have used anything that we could have afforded to give? How many of us who continually point fingers and judge have kept that 10% for ourselves? Wake up guys! Sure wealth is relative, but generosity and a giving heart is not. You either give or you don’t. And Kim Kardashian has given when she had every opportunity (and every right as far as I’m concerned) not to. As long as we continue to judge or criticize another person for their kindness, we remain the problem.

During this holiday season (and always,) I urge each and every one of you to put your proverbial money where your mouth is. Rather than pass judgment on someone for giving, get off your asses and give of yourself. You don’t need millions, or even thousands; all you need is your time. Let’s spread positivity and encouragement towards one another; anything helps. As I said, I may not be her biggest fan, but I’ll be the first to applaud Kardashian’s recent actions, and I suggest you be the second.

Filed Under: ENTERTAINMENT, FASHION, LIFESTYLE, OPINION Tagged With: auction, charity, clothing, criticism, designer, eBay, Giving, kim kardashian, Philippines, Typhoon

Getting On Adeptly Mixes Drama, Comedy

by Michael Tyminski

Source: HBOwatch.com
Source: HBOwatch.com
Source: HBOwatch.com

Getting On: Sundays at 10 Eastern On HBO

2013 has been a pretty strong year for HBO. Game of Thrones, The Newsroom, Boardwalk Empire, and True Blood each keep churning along, holding the drama side of the ledger together. However, if there’s an area that HBO seems to have made a leap it’s in its comedies. Veep broke out in it’s sophomore year, receiving even some surprise Emmy love. Eastbound and Down made a triumphant return for it’s fourth (and second farewell) season. Even low-rated newcomers Family Tree and Hello, Ladies had managed to score some critical acclaim. HBO is looking to keep that streak going over the course of the winter with it’s newest show: Getting On.

Getting On follows the staff of the fictional Mount Palms hospital in California, where they must take care of those who are aging less than gracefully while fighting through red tape. Amongst the staff members who must deal with these circumstances are the ambitious Dr. Jenna James (Laurie Metcalf) as well as nurses Dawn and Didi (Alex Borstein and Niecy Nash).

The writing on the show is fairly nimble due often juxtaposing the grim nature of death (and end of life care) with a neurotic obsession towards fecal research and the guys who work in the hospital. However, where Getting On truly succeeds is not where these topics merge together, but rather in it’s ability to quickly change tone over the course of three quick scenes, as shown in the last five minutes as it flips from funny, to heartwarming, to tragic all over the course of about two or so minutes while hitting all of the correct notes.

What really stands out, however, is the sheer amount of talent on the principal cast. Laura Metcalf shines as the wild-eyed Dr. James who clearly puts her research ahead of her patients, leading to a glorious breakdown that closes out the show’s second act. Niecy Nash and Alex Borstein both do an excellent job as nurses who are essentially polar opposites of not only each other, but previous roles they’ve played (after 14 years of playing Lois Griffin, hearing Borstein not deliver in a the nasal, shrill Lois Griffin tone felt like a clear departure).

Visually, the show operates in a very cinema verite feel, often mixing in unorthodox camera angles, that one can only assume mimics the look of the geriatric patients from their beds. Similarly, the lighting tends to give off the same sterile, unnatural tinge as one would expect from the geriatric ward of the hospital, though it often comes off dullish, closer to a horror movie in visual tone.

The Final Verdict: Getting On is incredibly dark, but can also be incredibly funny and incredibly sweet as the staff of our fictional hospital seem as brittle as the patients they watch over. The writing is inventive and the cast takes quickly to angles that run counter to their prior television roles. The end result is the sort of show worth watching if you’re into more morbid dramedies and an excellently crafted show, but I can also see this not being for everyone.

Filed Under: ENTERTAINMENT, OPINION, REVIEWS, TELEVISION Tagged With: Getting On, hbo, TV reviews

Is Facebook The New & Improved Biological Clock?

by Ryan Shea

Credit to: Wikimedia.
Credit to: Wikimedia.

Oh great, you are engaged and just got a promotion. Thanks Facebook!

Even though parts of society seems to change throughout the years, some of it cyclical and some of it changing for the new, one thing remains the same- the pressure to be like the Joneses.  What do I mean by that?  The simple fact that we are all aspiring to get ourselves to that inevitable checkpoint.  To achieve whatever our hearts desire- be it a great job promotion, a marriage, a kid, whatever it takes.  So now that social networking sites like Facebook and Twitter is thriving in today’s digital age, is that biological clock of ours that much more magnified because we see it on a daily or even hourly basis?

When you reach a certain age, let’s say 30 for instance, you are expected and almost expect yourself to reach particular life goals.  Straight or gay, you may feel like you should be married at this point, have a kid or two, live on your own of course with a pretty profitable job.  But what happens if one of those things are missing?  Let’s say you are looking for that dream job of yours yet can’t seem to find it.  You then open up your Facebook page and see that your friend Jenny or Scott has just achieved that particular promotion or even started to run their own company.  Certainly you feel happy for them, but subconsciously you feel like why them and not me?  Why can’t it be me getting that great job?  I have the qualifications, so what’s the difference here?  Hence that feeling of, “Oh shit.  I gotta get moving, I gotta do something”.

The biological clock before digital times was just an inherent feeling of my time is running out to do accomplish something, and I don’t want to know how I will feel if I don’t get it done by then.  I have a ton of my girlfriends who tell me on a consistent basis that they want love, they want commitment but it is hard to find in such a big city like Manhattan.  Then they go on their Facebook page and find that that girl who they had a chemistry class with back in college just got engaged, and then the panicking begins.  Shouldn’t this provoke something good and not bad?

Credit to: Transformation Marketing
Credit to: Transformation Marketing

 

Facebook originally started the same year I began college back in 2004 really as a social networking site between college kids.  It was a mixture of meeting new people on your campus yet keeping in touch with all of your high school friends, sort of a digital Yearbook of sorts.  Now, almost ten years later it has developed into such a life that I don’t even think Mark Zuckerberg was really prepared for (IE Snapchat’s 3 Billion Dollar rejection from Facebook itself).  It has just designed itself into keeping us up to date with what everyone is doing on a very large scale.  Will Facebook represent this quote un quote “Biological Clock” type of atmosphere for a while?  Not too sure.  It really all depends on how you view your life versus someone else’s life and really how you compare yourself to them.

Do you think Facebook is the new Biological Clock?  Sound off!

 

Filed Under: OPINION Tagged With: biological clock, Facebook, history, mark zuckerberg, News, snapchat, stories, Twitter

Knack – Full Review

by Tim Morris

Copyright Sony Computer Entertainment Source: VGU
Copyright Sony Computer Entertainment
Source: VGU

Its beauty is only skin-deep.

Now that I’ve had the opportunity to complete my playthrough of Knack, I think it’s high time that I give it a proper review. Knack was developed in-house by Sony as an answer to those wanting new entries in the Ratchet & Clank series or similar titles. It serves as the Playstation 4’s kid-friendly foray into the blend of action and platforming at launch, and also is a nice break from all the shooters that have come out alongside the platform. Is it a good game, though? Yes and no.

Story – Knack begins with a meeting of the minds, of sorts. It follows the stories of Doctor Vargas, who was responsible for the creation of the eponymous protagonist, Knack; Lucas, the Doctor’s assistant; and Ryder, the poor man’s Indiana Jones who is also Lucas’s uncle. Other pertinent characters include Viktor, a shady executive whose love of robotics and high-tech weaponry has powered his empire; Katrina, Viktor’s head of security and femme fatale; and Charlotte, the Doctor’s former lover, presumed dead after falling into an abyss twenty years prior to the game’s occurrence. At the outset of the game, you’re told that the goblins are a prime threat to human cities and settlements and that they must be stopped, which is where we meet the cast and see them discuss the best course of action. The story then shifts to Viktor being an evil son of a gun, and then it kind of gets disjointed from there. There are thirteen “chapters” to the game’s story, yet by the middle of chapter five it felt like endgame. After that, it was a series of buildups to potentially major encounters with little to no payoff. You do eventually get to battle one of the main villains, but the final boss of the game is almost completely unexplained. If you were fighting Viktor’s minions, you’d reach a point where a fight against Viktor and/or Katrina would be teased heavily, only to have them run away with their tails between their legs before a cut to the next chapter. There is a rather significant plot twist in the second half of the game that was fairly well-executed, but the overall body of work with the story is marred by a number of unexplained events and plot holes. Since I’d like to keep this review as spoiler-free as possible, I won’t mention specifically what happens, but you can find a video with all the cutscenes edited together here.
Story Grade: D+

Gameplay – Knack plays like your typical action platformer, except on a more linear scale than most. Nearly every level in the game is set on a clearly defined path from start to finish, so you’ll never get lost or forget where you need to go. As far as level design goes, those are really the only positives about linearity. With so little room for exploration aside from a few breakable walls and secret rooms, I felt at times that Knack was more about working my way through the mobs to the end of the level than exploring and taking in the beautiful visuals that were created for this title. That’s one of the biggest issues this game has; playing a video game should never feel like work. Another gripe I have with the game is the controller mapping. Knack has three basic maneuvers: he can jump (X button), punch (square button, can be pressed repeatedly to string together hits), and evade (moving the right stick). As a veteran of shooting games, I find it aggravating when I can’t jump and aim, which are typically on the bottom face button and right stick, respectively, in a fluid motion. Evading is awkward enough in its own right, especially because the timing is tough to nail down and you aren’t granted any additional invincibility frames while you’re stuck recovering, which means that other enemies on the field can still hit you. Potentially the largest issue with the controller setup is the fixed camera. With nothing else mapped to the shoulder buttons, it’s inexcusable that there is no way to rotate the camera. This is 2013, people. Having moments in the heat of battle when enemies drop in the foreground, obscuring my character, with no way to remedy that except to jump over them and possibly take a hit in the process is highly unforgiving.

Knack can collect sunstone to unleash one of three special abilities by pressing the O button followed by O again, square, or Δ. These serve to quickly clear the area of enemies if you’re in a tight spot, but for me they were used more for breaking the monotony of the “punch everything” system when I didn’t feel like fighting a mob. Tying into the sunstone feature is the checkpoint system. If you die, and trust me, you’re going to die a lot in this game, sunstone does not revert to what it was at when you hit the last checkpoint. This works two ways: the positive is that you can sort of grind sunstone through dying a bunch, eventually giving you enough to use a super move and clear the fight that you were having trouble with; however, the opposite side of the coin is that should you use some of your meter on a super move and then die anyway, you’re stuck grinding it out again unless you can prevail without it. This brings me to another issue I take with the gameplay, which is that due to how quickly Knack dies no matter how big he gets, the name of the game is memorizing attack patterns and defensive play, as opposed to instincts and skill. This type of “know your enemy” system doesn’t sit well with me, especially in a game that’s allegedly geared towards children. I don’t know what types of kids they’re targeting with this game, but the “Normal” difficulty of Knack is plenty frustrating enough.
Gameplay Grade: D

Aesthetics – The saving grace of Knack is the graphics. With cutscenes and landscapes that could pass for a DreamWorks film, this is an impressive piece of visual artwork. The game runs smoothly, with very few slowdowns occurring from start to finish. Landscapes range from mines to mountains to forests to cities and everything in-between. Goblin enemies look like dumber and evil versions of Shrek, which actually works pretty well. The true winner in the graphical department is Knack, of course, because he has so many moving parts and his size changes rather frequently. Though it sadly has no effect on the gameplay itself aside from certain sections, the extra materials that Knack can utilize over the course of the game, whether ice, wood, metal, or crystal, are all rendered nicely and add a bit of visual flair to the game. Sunstone pickups glow and cause Knack to illuminate as well when they are broken and consumed. I keep coming back to the FMVs in the game though. They’re very well-animated, with solid voice acting and crisp sound effects. It’s a shame that they’re wasted on an inner core of a game with such little depth to it, but perhaps someday there will be a sequel that has combat equal to its animation.
Aesthetics Grade: A-

Fun Factor/Replay Value – Hardcore trophy hunters will be glad to know that there is a lot to do postgame. Subsequent playthroughs will allow players to re-open chests in secret rooms, in order to complete the many gadgets that Knack can use and also gain crystals that allow Knack to become better versions of himself. Whether or not you choose to pursue those upgrades and accolades depends on how much you enjoy the overall package here. I probably won’t be going back to Knack, not for a long while at least. This is not to say that the game is completely devoid of enjoyment, however; the game really shines when Knack grows to enormous proportions and you can run through areas while killing almost everything in one hit and flinging tanks at the opposition. I took these sections of the game as sick, twisted revenge against it for the profanity and near controller throwing it caused me, but how you enjoy these sequences is completely up to you. To summarize this section, if you don’t mind farming or grinding to obtain some power-ups and have a superhuman resistance to the mind-numbing gameplay of Knack, go nuts.
Fun Factor/Replay Value Grade: C-

Final Thoughts – I want to like Knack. I really, really do. I want it to be the Crash Bandicoot or Spyro of its generation, that seminal action platforming game that redefines a genre and gets the masses playing something other than a first-person shooter for a change. However, there simply isn’t enough here to be that game. It doesn’t do much that we haven’t already seen, and the unforgiving difficulty means that Knack isn’t the most accessible launch title in the PS4’s library. This title is yet another example of how graphics are not the most important factor in a video game’s quality. If the development team had spent even half as much time on everything else in Knack as they did on the visuals, it might have been one of the better launch titles for the Playstation 4. As it stands, it’s a beacon of mediocrity that left me very disappointed.
Final Grade: C

Platform: Playstation 4
Genre: Action/Adventure, Platforming
Players: 1-2 (co-op)
Price: $59.99

Filed Under: ENTERTAINMENT, OPINION, REVIEWS, TECHNOLOGY, uncategorized Tagged With: action, adventure, knack, opinion, platforming, playstation 4, review, video games

New York City Photography: The Queensboro Bridge

by Mark Giarrusso

Roosevelt Cable Car

The Queensboro Bridge is one of the most iconic crossings in the world. It spans the East River along side the world famous Roosevelt Island Cable Car. The bridge draws thousands of tourists and commuters per day. It also is one of the only toll-free crossings in all of New York City.
One of the best parts of the bridge is that it is available to pedestrians. Along the walkway is a chain link fence where many people leave locks with messages on them. Others are blank, leaving only the ones that have placed them to know their true meaning. It’s definitely something you have to look for but priceless when you find them.

Roosevelt Cable Car
Roosevelt Cable Car, New York City, Photo by Mark Giarrusso, 2013
FDR Drive
FDR Drive, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
1st Ave.
1st Ave., New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
Roosevelt Island
Roosevelt Island, New York City, Photo by Mark Giarrusso, 2013
Roosevelt Cable Car
Roosevelt Cable Car, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013
Queensboro Bridge
Queensboro Bridge, New York City, Photo by Mark Giarrusso, 2013

Filed Under: ARTS, BREAKING NEWS, ENTERTAINMENT, NEW YORK, U.S. Tagged With: 5th Ave, Architecture, BlackandWhitePhotography, Bridges, Candids, CityPhotography, East River, Engineering, Metro, NewYork, NewYorkCity, NewYorkCityPhotography, NYC, People, Photography, Queensboro Bridge, StreetPhotography, Urban, UrbanPhotography

The Hashtag: The Most Powerful Tool on the Internet

by Alex David Jimenez

The Hashtag: A word or phrase preceded by a hash mark (#), used within a message to identify a keyword or topic of interest and facilitate a search for it.

It seems, within today’s modern world, the idea of a society which is not completely interconnected and collectively influential is unfathomable and even somewhat frightening. What was the world without internet? What was a day without cell phones or computers? How did people communicate, or meet, or get directions, or stay entertained?

We have adapted to our modern world with ease, familiarizing ourselves with new technologies and social impacts every day. Certain trends have faded into the world of retro-vintage ancient history, while others have stood the test of time. Since the recent dawn of social media, the world has become significantly smaller. And when Twitter introduced the hashtag in 2007, a new trend was born. It was arguably the most powerful tool on the internet, and perhaps still is.

Screen Shot 2013-11-25 at 10.03.00 AMChris Messina, co-founder of the company BarCamp, was officially the first Twitter user to introduce and to actively “use” the hashtag as a means for guiding conversations among groups of people. The concept was initially frowned upon, both by general consumer consensus and by Twitter founders Ev Williams and Biz Stone themselves. The founders were uncertain of the potential for the emblem’s impact. They didn’t wholly believe it would catch on. “That stuff is never going to catch on,” they said. “We’re going to build algorithms, we’re going to figure it out, and you won’t have to use hashtags at all. We got it covered.” As it turns out, the hashtag proved itself a worthy tool when friend of Messina Nate Ritter  used the hashtag to tweet about the spread of 2007 San Diego forest fires. The trend caught on. Rather than simply existing as a social-circle engine, the hashtag became a source of live news coverage. It proved itself.

From there the hashtag only grew, becoming a worldwide phenomenon. The tool was used to collectively have a conversation about what was important to us, or what was popular in the world. The hashtag was certainly not under-appreciated once it became commonplace. Advertisers began to see the massive potential of the tool. Using the hashtag to follow what was popular among consumers was only the beginning. Soon companies began to pay for their hashtags to become viral, hoping to promote their products or services on a grand scale. It worked. The hashtag became a common visual piece on everyone’s texts. Our tweets were retweeted more. Our followers grew. Other companies, such as Instagram and Facebook began to use the hashtag, utilizing to its full potential the powerful keystroke. Television shows present hashtags during airtime, hoping to grab a larger audience. Some websites, like hashtracking.com, even offer services with which you can track the most influential tags at any given time.

What exists today is a sort of new universal language, so-to-speak. Using a hashtag can instantaneously connect you with people on the other side of the world. People can quite literally become famous using a single hashtag. This article itself could go viral just because of the hashtags used in its publication on twitter. It is quite arguably the most powerful tool in mainstream technology today. Governments certainly have begun to use the tool to their advantage as well, be it for the benefit of society, or for other sinister intentions. It’s important to pay attention now, with the strength behind this emblem, to the way we use it. As technology advances further, and the world becomes even smaller, everything we say, and everything we tag, belongs to the entire civilized world.

hashtag.jpg#mindblown

#hashtag

#whatdoyouhashtag

 #AMAs

source: forbes.com

Filed Under: TECHNOLOGY Tagged With: #, hashtag, influence, Internet, one direction, power, technology, thehashtag, Twitter

The CW’s Reign Recap: Alias Was a Show About a Spy!

by David Baxter

THE CW UPFRONTS 2013We start with a Robin Hood style archery competition. Nostradamus is upset about an archery butte. Thomas is a really good shot and he and Francis engage in a penis waging competition. [Read more…] about The CW’s Reign Recap: Alias Was a Show About a Spy!

Filed Under: ENTERTAINMENT, TELEVISION Tagged With: snark, television recap, the cw reign

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